I can't really fault them for making a business decision like that. There comes a point where any company is going to look at whether it is more profitable for them to package new features in a new release or add them to their old version, and presumably MS felt that DX10 was worth more to them as a feature in Win7 (and Vista, but meh) than it was in XP. I appreciate that you and others are disgruntled, but at the same time Microsoft were obviously pushing DX10 as a reason to upgrade, as you point out. Tested with Rune 1.07 and Halls of Valhalla 1.07 and 1.08. Tested with Unreal 226final and Steam version of Unreal Gold (226). ![]() * For more information on the various settings, see below. * Parallax occusion mapping: either the standard detail textures or an external height map can be used for parallax occlusion mapping. * Bump mapping: can be used when a normal map texture is provided. dds files not burdened by the engine's limitations. * Override textures: textures can be replaced by external. * Automatically adjusts field of view to aspect ratio (example). * Inreased depth precision (before after). * Deus Ex, Unreal: instead of the 16 lowest, the 16 highest supported resolutions are shown in the video settings dialog. * Forces the game to run on one processor(core). * Fixes various graphics glitches present in other renderers (shimmering surfaces, etc.). * Always runs in 32 bit color mode, always has all game detail settings enabled. ![]() * Niceties: supports various quality improvements such as anti aliasing and anisotropic filtering, see below. Looks good whether full screen or windowed, on whatever graphics card's being used. compressed) textures, such as those from Unreal Tournament CD 2 or New Vision. Implements the full range of Unreal graphics functionality such as reflective surfaces, detail textures, fog.
0 Comments
Leave a Reply. |